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Matthew Addison's avatar

Despite you starting out saying it's hard to write about something you just feel mid about, this was a thoroughly punchy read with lots of really valid points about the let down of the experience! Probably won't be rushing to get this game x

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Dan's avatar

I don't think your frustration with timed puzzles is unique. There's a reason that most puzzle games don't have a timed element - and I think the exceptions tend to be sparsely used to drive home the stakes of the story (e.g. getting chucked into a fire in portal). Generally, I would say that using time limits to make a puzzle harder is kind of lazy design. Make a better, harder puzzle!

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